This statistic adjusts for the fact that a 3-point field goal is worth one more point than a 2-point field goal.">eFG%
46.4
Player performance RatingA measure of per-minute manufacturing standardized such the the league average is 15.">PER
9.5
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Per game Table
★ - shows All-Star because that league.Only on constant season tables." >Season age Tm Lg Pos G GS MP FG FGA FG% 3P 3PA 3P% 2P 2PA 2P% This statistic adjusts for the fact that a 3-point field goal is worth one much more point 보다 a 2-point ar goal." >eFG% FT FTA FT% ORB DRB TRB AST STL BLK TOV PF PTS
1992-93
23
CHH
NBA
PG
75
2
11.4
1.5
3.5
.423
0.3
1.1
.325
1.1
2.4
.467
.473
0.4
0.5
.732
0.2
0.7
0.8
1.8
0.4
0.0
0.7
1.5
3.7
1993-94
24
CHH
NBA
PG
74
5
13.3
1.4
3.6
.399
0.4
1.0
.360
1.1
2.5
.415
.451
0.1
0.2
.733
0.2
1.0
1.2
2.2
0.5
0.0
0.5
1.1
3.4
1994-95
25
CHH
NBA
PG
3
0
15.3
2.0
4.3
.462
0.7
3.0
.222
1.3
1.3
1.000
.538
0.0
0.0
0.0
0.7
0.7
1.3
0.0
0.0
1.0
2.0
4.7
Career
NBA
152
7
12.4
1.5
3.5
.412
0.4
1.1
.335
1.1
2.4
.446
.464
0.3
0.4
.732
0.2
0.8
1.0
2.0
0.5
0.0
0.6
1.3
3.5
Per game Table
★ - suggests All-Star for league.Only on regular season tables." >Season age Tm Lg Pos G GS MP FG FGA FG% 3P 3PA 3P% 2P 2PA 2P% This statistic adjusts because that the fact that a 3-point ar goal is precious one an ext point 보다 a 2-point field goal." >eFG% FT FTA FT% ORB DRB TRB AST STL BLK TOV PF PTS
1992-93
23
CHH
NBA
PG
8
0
10.8
1.5
3.1
.480
0.5
1.0
.500
1.0
2.1
.471
.560
0.3
0.3
1.000
0.1
1.0
1.1
1.6
0.3
0.1
0.6
1.0
3.8
Career
NBA
8
0
10.8
1.5
3.1
.480
0.5
1.0
.500
1.0
2.1
.471
.560
0.3
0.3
1.000
0.1
1.0
1.1
1.6
0.3
0.1
0.6
1.0
3.8
Powered by
Totals Table
★ - shows All-Star for league.Only on consistent season tables." >Season period Tm Lg Pos G GS MP FG FGA FG% 3P 3PA 3P% 2P 2PA 2P% This statistic adjusts for the reality that a 3-point ar goal is worth one much more point 보다 a 2-point field goal." >eFG% FT FTA FT% ORB DRB TRB AST STL BLK TOV PF PTS
1992-93
23
CHH
NBA
PG
75
2
857
110
260
.423
26
80
.325
84
180
.467
.473
30
41
.732
12
51
63
136
30
0
50
110
276
1993-94
24
CHH
NBA
PG
74
5
983
105
263
.399
27
75
.360
78
188
.415
.451
11
15
.733
16
74
90
163
39
1
40
84
248
1994-95
25
CHH
NBA
PG
3
0
46
6
13
.462
2
9
.222
4
4
1.000
.538
0
0
0
2
2
4
0
0
3
6
14
Career
NBA
152
7
1886
221
536
.412
55
164
.335
166
372
.446
.464
41
56
.732
28
127
155
303
69
1
93
200
538
Totals Table
★ - suggests All-Star for league.Only on continuous season tables." >Season age Tm Lg Pos G GS MP FG FGA FG% 3P 3PA 3P% 2P 2PA 2P% This statistic adjusts because that the truth that a 3-point field goal is worth one an ext point 보다 a 2-point field goal." >eFG% FT FTA FT% ORB DRB TRB AST STL BLK TOV PF PTS
1992-93
23
CHH
NBA
PG
8
0
86
12
25
.480
4
8
.500
8
17
.471
.560
2
2
1.000
1
8
9
13
2
1
5
8
30
Career
NBA
8
0
86
12
25
.480
4
8
.500
8
17
.471
.560
2
2
1.000
1
8
9
13
2
1
5
8
30
progressed Table
★ - indicates All-Star for league.Only on continual season tables." >Season period Tm Lg Pos G MP Player performance RatingA measure of per-minute production standardized such that the league average is 15." >PER A measure of shooting efficiency that takes right into account 2-point field goals, 3-point field goals, and complimentary throws." >TS% portion of FG Attempts from 3-Point Range" >3PAr number of FT Attempts per FG Attempt" >FTr attack Rebound PercentageAn calculation of the percent of accessible offensive rebounds a player got hold of while they to be on the floor." >ORB% defensive Rebound PercentageAn estimate of the percentage of accessible defensive rebounds a player got while they to be on the floor." >DRB% full Rebound PercentageAn estimate of the portion of easily accessible rebounds a player ordered while they were on the floor." >TRB% help PercentageAn estimate of the percent of teammate ar goals a player helped while they were on the floor." >AST% steal PercentageAn calculation of the percent of foe possessions that finish with a steal by the player while they to be on the floor." >STL% Block PercentageAn estimate of the percent of enemy two-point field goal attempts blocked by the player when they to be on the floor." >BLK% turnover PercentageAn estimate of turnovers committed per 100 plays." >TOV% usage PercentageAn estimate of the portion of team plays offered by a player when they were on the floor." >USG% Offensive victory SharesAn estimate of the variety of wins added by a player due to offense." >OWS defensive Win SharesAn calculation of the number of wins contributed by a player as result of defense." >DWS win SharesAn calculation of the variety of wins contributed by a player." >WS success Shares every 48 MinutesAn calculation of the number of wins contributed by a player per 48 minutes (league average is around .100)" >WS/48 offensive Box Plus/MinusA box score calculation of the offensive points per 100 possessions a player contributed above a league-average player, translated to an mean team." >OBPM defensive Box Plus/MinusA box score estimate of the protective points per 100 possessions a player contributed over a league-average player, analyzed to an median team." >DBPM box Plus/MinusA crate score estimate of the points every 100 possessions a player contributed over a league-average player, interpreted to an mean team." >BPM value over replacement PlayerA crate score calculation of the points per 100 TEAM possessions that a player contributed over a replacement-level (-2.0) player, interpreted to an average team and also prorated come an 82-game season.Multiply by 2.70 to transform to wins end replacement." >VORP
★ - shows All-Star because that league.Only on continual season tables." >Season age Tm Lg Pos G MP Player effectiveness RatingA measure up of per-minute manufacturing standardized such the the league average is 15." >PER A measure of shooting efficiency that takes right into account 2-point ar goals, 3-point field goals, and cost-free throws." >TS% portion of FG Attempts native 3-Point Range" >3PAr variety of FT Attempts every FG Attempt" >FTr attack Rebound PercentageAn estimate of the percent of available offensive rebounds a player ordered while they to be on the floor." >ORB% defensive Rebound PercentageAn estimate of the percentage of easily accessible defensive rebounds a player got while they to be on the floor." >DRB% total Rebound PercentageAn calculation of the percentage of available rebounds a player grabbed while they to be on the floor." >TRB% help PercentageAn estimate of the portion of teammate field goals a player aided while they were on the floor." >AST% steal PercentageAn estimate of the portion of foe possessions that finish with a steal by the player when they were on the floor." >STL% Block PercentageAn estimate of the percent of foe two-point ar goal attempts clogged by the player if they to be on the floor." >BLK% sales PercentageAn calculation of turnovers committed per 100 plays." >TOV% consumption PercentageAn estimate of the percentage of team plays offered by a player when they to be on the floor." >USG% Offensive success SharesAn estimate of the variety of wins added by a player as result of offense." >OWS defensive Win SharesAn estimate of the variety of wins contributed by a player due to defense." >DWS victory SharesAn estimate of the variety of wins added by a player." >WS win Shares every 48 MinutesAn calculation of the number of wins contributed by a player per 48 minute (league median is roughly .100)" >WS/48 attack Box Plus/MinusA crate score calculation of the offensive points per 100 possessions a player contributed above a league-average player, translated to an typical team." >OBPM protective Box Plus/MinusA box score calculation of the defensive points every 100 possessions a player contributed above a league-average player, translated to an median team." >DBPM crate Plus/MinusA crate score estimate of the points every 100 possessions a player contributed above a league-average player, analyzed to an typical team." >BPM worth over instead of PlayerA box score estimate of the points every 100 TEAM possessions the a player contributed above a replacement-level (-2.0) player, translated to an typical team and prorated come an 82-game season.Multiply by 2.70 to convert to wins over replacement." >VORP